Assassin’s Creed Shadowshas served as both a return to form for the franchise while innovating its mechanics in an entirely new direction, most notably in howShadowshandles its dual protagonists. By separating its two protagonists into an incredibly powerful fighter and a bible assassin,Shadows' can better satisfy both its needs for classic stealth and modernized combat without detracting from the other. AlthoughShadowsbrings back reworked versions of classic additions like base-building and managing a recruitable team of assassins, there’s still one feature I can’t help but miss over a decade later.
It seems that despiteShadows’s massive success for the franchise, its sales are stillnot enough to save Ubisoftand satisfy the studio’s financial needs for developing ambitious new games. While it’s hard to blameAssassin’s Creedfor all of Ubisoft’s biggest problems,it seems like there’s one direction that could be the perfect fit for the series while helping the studio’s financial troubles at the same time. While it’s uncertain which of Ubisoft’sAssassin’s Creedprojects will be released next, there’s one that I want to see more than ever afterShadows.

The Next Assassin’s Creed Game Should Have A Greater Focus On Multiplayer
Fully Realizing Assassin’s Creed’s Co-Op Capabilities
After witnessing the potential thatAssassin’s Creed Shadows' dual protagonistscan offer in terms of gameplay variety,it almost feels like a missed opportunity thatShadowsdidn’t release with more multiplayer-focused mechanics.While theAssassin’s Creedfranchise has done fine on its own without multiplayer for several years, it finally feels like the perfect time to dive into the online capabilities of the series with the level of attention that it deserves.
It finally feels like the perfect time to dive into the online capabilities of the series.

Despite its controversies,Assassin’s Creed Shadowsfeels like a culmination of the potential the franchise has for a unique experience following years of experimental mechanics and new directions for the series,with the nextAssassin’s Creedgame having a lot tolearn fromShadows. Incorporating plenty of mechanics from the original games, like dual assassinations, base building, and hirable NPCs already, multiplayer would have been another great feature to carry over into the next generation of the series.
All Allies In Assassin’s Creed Shadows & How To Recruit Them
Allies are unique characters in Assassin’s Creed Shadows who help you in battle, but your choices determine whether you recruit any friendly faces.
Thankfully, it seems like the next majorAssassin’s Creedproject might already solve the absence of multiplayer while still having the chance to learn fromShadows' success. While not much has been revealed just yet about the project,Ubisoft has already announced Codename Invictus as an upcoming standalone entry in theAssassin’s Creedfranchise that will be developed as a fully multiplayer experience. While the last entry to tackle a multiplayer-first design suffered plenty of headaches, more than enough time has passed to warrant a second try.

Ubisoft’s Lack Of Multiplayer Content Was A Surprising Move For The Series
Live Service Multiplayer Feels Right At Home For Ubisoft
Assassin’s Creed Unitywas the last installment in the franchise to include a dedicated multiplayer mode. That means it’s been over an entire decade of solely single-player experiences for the franchise.
Although the gameplay ofAssassin’s Creedmore than lends itself to a predominantly narrative-driven single-player experience,the franchise has always had the potential for a massively popular multiplayer experience. While I’m a bit concerned over the new entry’s battle-royale-style minigames being compared toFall Guysaccording toThe Gamer, I’m still hesitantly eager to see what Ubisoft comes up with.

It’s been over an entire decade of solely single-player experiences for the franchise.
Even the design behind Brotherhood of Assassins feels like it’s begging to be used for a true multiplayer revival, even if the concept of theBrotherhood’s significance took a backseatin more recent entries likeAssassin’s CreedShadows.Given Ubisoft’s heavy push for live-service experiences and supporting profitable multiplayer experiences likeTom Clancy’sRainbow Six Siegefor over a decade,it’s honestly a shock Ubisoft hasn’t tried to implement multiplayer intoAssassin’s Creedagain in the past 10 years.

Assassin’s Creed Shadows' Is Rumored To Be Getting A Co-Op Update
Letting Shadows Unleash Its Full Multiplayer Potential
Thankfully,it seems that Ubisoft might already be aware of the multiplayer potential thatShadowshas thanks to its dual protagonists and varied gameplay mechanics. While it hasn’t been officially confirmed by the studio yet,it’s rumored that the studio is working on a co-op game mode forAssassin’s Creed Shadowsunder the codename LEAGUE. According to an ambiguous source connected toInsider Gamingwhere the rumor originally came from, the co-op mode had been in development alongside the base game"long before the postponement and that this wasn’t an addition because of the delay" -Tom Henderson.
Ubisoft might already be aware of the multiplayer potential thatShadowshas thanks to its dual protagonists and varied gameplay mechanics.

While there’s no launch date just yet and little information available on what the mode would even look like upon release, it could be just the thingShadowsneeds to take the experience to even greater heights. Rather than simply being another post-launch incentive, the idea thatShadowshas been developed with multiplayer in mind from the start is a great relief if true,giving the game mode the proper treatment it deserves before the next big multiplayer push for the series.
New Assassin’s Creed Shadows Merch Coming This Weekend, But You’ll Have To Act Fast
A new Assassin’s Creed Shadows merchandise partnership will be available for a brief period this coming weekend, but the supply will be limited.
Given how gorgeousShadows’real-life locationsare to explore,the idea of traversing its detailed landscapes with a friend is a concept I’m incredibly excited to see become a reality. A fleshed-out multiplayer mode would also be a great way to provide more value toShadows, as it’s on the shorter side of what fans have come to expect from the triple-A RPG-inspired gameplay of the series' recent entries.

Despite Its Flaws, Assassin’s Creed’s Multiplayer Was Incredibly Addictive
Countless Hours Of Fun From PvE and PvP Game Modes
While it wasn’t the first game in the franchise to include multiplayer modes by any means,Assassin’s Creed Unitywas the first and only game in the franchise to deliver an entirely seamless co-op experience between players. Despite being relatively well-received today for its impressive graphics and action-packed gameplay, the ambitious title was an absolute disaster on release, being filled with countless bugs and detrimental performance issues.
Unityfelt like the first step into an exciting new direction for the series that never got to see its full potential.

Despite its issues,Unityfelt like the first step into an exciting new direction for the series that never got to see its full potential following the swap to more RPG-focussed titles.I still have fond memories of racing around France for hours with friends inUnity, traveling from enemy bases to coordinate attacks on guards, or simply taking in the sights with its gorgeous environments and setting.
All The Assassin’s Creed Games, Ranked Worst To Best
The Assassin’s Creed series currently has 20 games including spin-offs and handheld releases - here’s how they all stack up compared to one another.
Co-op isn’t the only aspect of multiplayer inAssassin’s Creedthat deserves to make a comeback either, as the series' various PvP modes were an expected staple for years that suddenly disappeared afterAssassin’s Creed IV: Black Flag. WhileAssassin’s Creed’s PvP modes changed frequently over the years through each installment in the series, its later versions saw a surprising amount of depth that encouraged higher skill-based gameplay while offering more replayability. Providing several unique game modes, unlockable gear, and cosmetics,PvP multiplayer was a fun addition to the series with some massively untapped gameplay potential.

Assassin’s Creed’s PvP modes offered countless hours of fun that added to the experience of the game rather than detracting from it as a whole.
Utilizing both stealth, deception, and aggressive moments similar to what’s already seen inShadows,Assassin’s Creed’s PvP modes offered countless hours of fun that added to the experience of the game rather than detracting from it as a whole. While it’s true that adding a fleshed-out multiplayer takes up a significant amount of resources from an already ambitiously realistic title likeAssassin’s Creed Shadows,a dedicated multiplier-focused experience could be just the thing the franchise needs to capitalize on its full potential.
